How to Use Resolution Scaling to Raise FPS

What Resolution Scaling Mean:

Resolution scaling is basically a unique technique in which we allow our game to render the frames at a lower or higher resolution than our monitor’s output capacity. This is basically a process that creates mismatch in a positive sense and when we reduce the internal resolution our GPU has very few pixels to process. And due to this decrease of load increases the FPS dramatically while keeping the user interface at full potential.

Most of the new games have built-in options to adjust the FPS, frame rates, or refresh cycles, but those are for the high-end computers. If you are using an average specs system, then those are not useful for you, till you don’t know the best setting according to your device.

Basically built-in resolution scales are going from 50% to 100% and sometimes even 200% for higher and super sampling. If you wanted to understand how does the resolution scaling actually works, then adjust your system intelligently keeping in notice about your hardware, software, data cables, extensions, their capabilities, their capacities, or their maximum limits to balance performance and also to enhance the environment.

After this blog, you will be able to reduce the pixel quality to such extent that it will be clearly visible in full HD and your system will also not have any kind of workloads which actually causes the input lag, screen page tearing, pixel size bigger, and other such problems. And this will be very easier for you to choose the right settings, right software, right hardware, and the right devices to get a very handsome results.

How Resolution Scaling Boosts FPS on Low-End GPUs:

If we talk a little bit about the graphics card, there are many types of and many varieties of graphics card, but if we mainly divide them according to their performance, then there are low-end, middle ones, and the maximum performance giving graphics cards. Usually the low-end graphics card often struggle to maintain the good performance and to reduce the workload. And same is the case with the mid-range graphics cards.

Key Things to Check Before Using Resolution Scaling:

  • Verify your current FPS and determine your target (e.g., 60, 120, 144).

  • Check your GPU usage—if it’s already maxed out, scaling will help.

  • Read your VRAM usage to see if texture load is causing instability.

  • Consider your monitor size—larger screens reveal more blur at lower scaling.

  • Check if your game supports DLSS, FSR, or XeSS before using raw scaling.

  • Test multiple scaling values starting from 90% and going downward.

  • Enable sharpening filters if your game includes them for better clarity.

  • Compare static vs. motion clarity to ensure the game stays readable.

  • Record performance results before and after adjusting settings.

This is due to maintaining the stable frame rates at very high resolutions that can be 1440p, 1080p. If we adjust the resolution scales, it will reduce the number of pixels our GPU will render. It will be like you are making more space for your GPU to take breath. It can inhale and exhale easily. If you are giving more load to your GPU, then obviously it will lag, the screen will shatter, and many other problems.

With the help of this technique, we can turn unplayable game at 30fps into smooth 60fps gameplay without making any bigger amendments or making major changes or sacrificing performance at a larger scale. Many players didn’t know deeply about this technique, so they usually underestimate the simple settings that give the gaming field a new way, so they can be completely optimized in free.

Resolution scaling usually works particularly well for low-budget builds, integrated GPUs, and old systems which didn’t have the capacity to upgrade. This technique can outperform all other settings, changings, upgrades, which we try to find a quick, easy, and a bigger boost.

Find the Ideal Resolution Scale:

In this so developing world, finding the ideal settings or ideal resolution in digital world is quite impossible. Why I am saying this is just because of my experience. As you know I am having 5 to 6 years experience in this field and particularly in related to hardware as well as software. I would simply say that if you are struggling to understand these things, take a help from expert because the online material will 70 to 80% misguide you.

Hardware Type Base Resolution Suggested Scale Expected FPS Gain
Low-End GPU 1080p 60–75% 25–45% increase
Mid-Range GPU 1440p 70–85% 15–30% increase
High-End GPU 4K 80–90% 10–20% increase
Integrated GPU 1080p 50–70% 30–60% increase
Laptop GPU 1080p/1440p 65–80% 20–40% increase
VR Headsets Variable 70–90% Stabilized frames

To be very honest, finding the perfect resolution, scales, frame rates, and other things requires some practical examination. Yes, to some extent it is true that we can just copy-paste if we have the same devices, same softwares as the devices which are used from where we are copying. Every GPU and game engine behave differently. If you want to adjust your system, start by lowering the scale in making increments.

Many people make an increment at one, a big increment of 50% or 60%, but do not do that. It can crash your system. Usually, increase 10%, then 15%, then 10%, then 15%, like this. And if you have increased a little bit, then watch your computer performance. Is it good or is it doing bad than the previous one? Then act accordingly.

Tools like NVIDIA, Overlay, Steam, or MSI Afterburner, these are developed to help users to monitor their system’s performance, which is basically called FPS. And the good news is that without buying these tools, you can also monitor your system’s performance by the tool which is present on our website.

In the header section, you are seeing the word home. Click on the home and the tool will open. Start the test and you can examine your system’s performance. Your goal must be to hit a consistent frame rate. It can be 60, 90, 120, 150, but must be consistent, not the increasing and decreasing FPS. And do remember, at the same time, the game must not look blurry.

Common Visual Issues Caused:

As we know that most of the time, lowering the resolution increases the system performance, although it boosts the system’s FPS significantly. But lowering it too much creates side effects like visual side effects, blurriness, shimmering edges, pixelation, and texture softness in many other problems.

If you are going to lower your resolution and adjust your system by yourself, then you must be aware of this, what kind of different scaling percentages introduces different problems.

How far it can be reduced so the visuality also stays stable. Resolution before quality becomes unacceptable in the gaming field. It comes in the environment where scaling is not recommended. For example, when playing a battlefield game which required high clarity on using large monitors.

Last Opinion:

At last, I would say that if you are thinking to adjust your system’s frame rates and other settings, then you must discuss it with an expert. If not, then you must be aware of the problem that can be caused and at least do online study for this.

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